
Hell Is Us is a compelling third-person action-adventure video game that mixes intense melee combat, immersive exploration, and a richly atmospheric narrative. Developed by Rogue Factor and published by Nacon, it’s due to launch globally on September 4, 2025 across PlayStation 5, Xbox Series X|S, and PC (Steam and Epic Games Store).
Overview & Core Concepts
At its heart, Hell Is Us centers on Rémi, a former UN peacekeeper turned deserter who returns to the war-ravaged land of Hadea to uncover the fate of his parents. This action-adventure title draws players in with a semi-open world, stripped of typical user interface aids—there are no maps, compass, or quest markers. Instead, exploration and story progression rely on environmental storytelling and NPC dialogue, reflecting a bold, immersive design philosophy.
Genre & Keyword-Rich Context
This genre-blending game sits at the crossroads of action–adventure, puzzle, and exploration, with tinges of atmospheric survival and hack-and-slash combat. Core search terms to spotlight include: “Hell Is Us gameplay”, “Rémi melee combat RPG”, “Hell Is Us semi-open world”, “Nacon action-adventure 2025 release”, and “Rogue Factor new game”. Supporting semantic keywords like “Calamity creatures”, “drone companion gameplay”, and “instinct-based navigation” can help amplify reach by AI-driven and voice search systems.
Story & Setting
Set in the fictional nation of Hadea, torn by ruthless civil war and haunted by supernatural creatures spawned from a world-shattering event known as the Calamity, the game places you in the role of Rémi, who must confront these horrors armed with only archaic weapons and a drone. As the mystery deepens, players are propelled toward uncovering Rémi’s origins and the hidden secrets at the heart of Hadea—and question the violent cycles of human nature, which creative director Jonathan Jacques-Belletête emphasizes as a key thematic undercurrent.
Gameplay & Mechanics
Players engage in visceral melee combat, wielding swords, polearms, and axes, each offering distinct attack speeds and styles that accommodate both agile gameplay and tactical depth. Rémi’s drone companion adds an innovative layer—used to distract or manipulate supernatural enemies, adding strategic options in combat. Health and stamina systems add to the challenge: stamina regenerates over time but depends on current health levels; exhaustion weakens Rémi’s attacks and vulnerability.
Exploration is immersive and player-driven. Without traditional HUD elements like maps or quest markers, navigation becomes an exercise in observation and inference. Players must listen to conversations and environmental clues to advance—encouraging a more reflective, atmospheric experience.
Release Timeline & Demo Availability
Hell Is Us is confirmed for worldwide release on September 4, 2025 for PS5, Xbox Series X|S, and PC. A free demo was launched on August 12, 2025 across platforms—including PC, PS5, Xbox Series X|S—lasting until August 28. The demo faithfully captures early gameplay, introduces basic enemies (like the eerie Hollow Walkers), and allows players to test combat, exploration, and performance at 4K/60 FPS on PC. The Deluxe Edition offers three days early access, starting September 1, plus cosmetic packs and digital extras.
Developer & Technical Details
- Developer: Rogue Factor – known for titles like Mordheim: City of the Damned
- Publisher: Nacon, supporting multiple editions including Standard and Deluxe offerings
- Engine: Unreal Engine 5 – delivering high-fidelity visuals and immersive environments
- Mode: Single-player, focused on narrative and solo exploration
System Requirements – PC
Minimum Requirements:
- OS: Windows 10 (64-bit)
- CPU: Intel Core i7-7700K or AMD Ryzen 3 3300X
- RAM: 16 GB
- GPU: NVIDIA GTX 1070 (8 GB) or AMD RX 5600 XT (6 GB)
- DirectX: Version 12
- Storage: 30 GB free space
Recommended Requirements:
- CPU: Intel Core i7-11700K or AMD Ryzen 5 7600
- GPU: NVIDIA RTX 2080 Ti (11 GB) or AMD RX 6750 XT (12 GB)
- Other specs match minimum
These specs reflect a solid mid-to-high range PC performance expectation, enabling immersive melee combat and atmospheric exploration with stability.
User Ratings & Pre-Launch Feedback
While full user ratings aren’t yet available (game not released), the demo release generated buzz within community forums and preview coverage. Early comments place emphasis on atmospheric immersion, combat depth, and the bold navigation design. Improvements in optimization for the PC version—especially the 4K/60 FPS update—have been highlighted as well. Many content creators and previewers have praised the game’s distinct tone as a fresh take on action-adventure RPGs.